"Voices of the Void" Pre-Alpha 0.8.2c
Took a bit to deliver this update\patch but it should fix a big pack of issues.
Changelog:
Fixed:
>Deer, Soap food tick
>Red rope collision after save and load
>Solar mode wisp spawn
>Ragdoll collision damage on the floor in the base
>Rufus softlock
>Drowning and gas drinking deals blood damage
>Infinite inventory drops items on item equip\unequip
>Open containers affect child objects (cabinet doors, spotlight heads)
>Toilet paper roll doesn't drop paper sheets
>Custom wall material and shape
>Drive box lid dupe
>Garbage bins lid stability
>KerfurO blueprint book recipe display
>Store items
-Hotdog
-Witch cauldron
>Oven minigame softlock
>Altar
-Area rendering
-Grass sprites
-Grass texture
>ATV impact damage>
-Disabled collision between the atv and a player ragdoll, which caused the ragdoll being stuck inside the atv
-Player launch velocity on impact
>Blood loss effect after save and load
>Crouch ragdolling in the shower resulted repeated impact damage
>Base collisions on the top floor near the corridor windows
>Treehouse
-Ariral npc gets stuck behind the closed door
-Ariral npc gets stuck standing on the floating ship
>Metal physical material on turned off lamp posts
>Console text disappears when SCR command is scrolled too far
>Gray boars AI
>Blood loss particles go through the floor inside the satellite dishes
>Climbing issues
>Wall attachable objects can attach to an ATV
>Water buoyancy
>Wall torches interactions
Changed:
>Custom wall effects
>Bandage size and volume
>Murderfur
-Doesn't give blood effect to the player
-Attack damage
-Speed
>Rotten food
-Sell price
-Higher compost value
>Berry food values
>Molotovs and bombs can be thrown by pressing LMB
>Drive rack
-Removed snapping
>Sell gun drops 3 types of coins
>Motion blur at 0 setting disables motion blur entirely
>Killing gray boars and fire tank increases arirals rep
>Store
-Added 1 item
>Beehive
-Spawn rate
-Sound
>Berry bush spawn rate
>Sleeping
>Store
-Dynamic "New" label on new store items
Added:
>Precision placement
>4 settings
>2 objects
>1 craft
>5 achievements
>1 map
>1 dream
>2 events
And numerous small fixes and updates that happened during the shadow test phase.
And updated the gameplay video on the game's page.
Files
Get "Voices Of The Void" Pre-Alpha
"Voices Of The Void" Pre-Alpha
Gather unknown signals from deep, silent space
Status | In development |
Author | mrdrnose |
Genre | Simulation |
Tags | 3D, Aliens, Atmospheric, First-Person, Horror, Low-poly, Sci-fi, Space, Unreal Engine |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- "Voices of the Void" Pre-Alpha 0.8.2b73 days ago
- "Voices of the Void" Pre-Alpha 0.8.2Jan 20, 2025
- "Voices of the Void" Pre-Alpha 0.8.1Nov 01, 2024
- "Voices of the Void" Pre-Alpha 0.8.0Aug 19, 2024
- "Voices of the Void" Pre-Alpha 0.7.0Mar 11, 2024
- "Voices of the Void" Pre-Alpha 0.6.3bNov 03, 2023
- "Voices of the Void" Pre-Alpha 0.6.3aOct 31, 2023
- "Voices of the Void" demo 0.6.3Oct 22, 2023
- "Voices Of The Void" Demo 0.6.2aaSep 14, 2023
Comments
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This lowkey turns me on
:3
Oh boy, I should have been more attentive...
I just started a new game yesterday and I'm just on day 3.
On the changelog are only a few additions... would I miss out on any if I don't reset to day 1?
Either way thanks for the patches! Good luck with 0.9!
You should be fine. Mostly what you would miss out on would be 1 object and maybe a couple of other things.
W thank you devs i love you
This is MASSIVE
W