Yay, we‘re over 666 comments! What’s going to happen now? :3 I just heard a siren again...
Advanced Education with Viktor Strobovski
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mrdrnose, when Phonty killed me on Lil Puss mode. and i completed the first language notebook after death by him, he came in and killed me after i completed the first notebook. wtf.
There‘s a little puss mode for language now?! 😱
It exists, it can run through new menu test element, but it not working correctly. I will add other difficult levels to language level in next update/patch.
WHAT THE FU
oh, and thanks for the spam.
I just went on desktop and...(i was on mobile)
I didn't realise Zalgo text would end up that long.
Thank y'all for this wonderful opportunity I bestowed upon myself. May you all be blessed with MY SACRIFICES TO SATAN!!! HAHAHA GO TO HELL...hell's a good place. I want to go there but sadly I won't be able to go there because I'll only go to a random consciousness once I die. Heaven and Hell are a myth. All my life efforts will be and have been for nothing.
Oh my God Jesus, who am I kidding. I'm too much of a coward to murder anything larger than insects because I'm too worried about how my life will unrevertably change once I become a murderer. Plus I have sloth...can you do it for me?
uhm..... you scare me mentally.
Why? woz won?
Oh...the existential crisis...
what does ''woz'' even mean? also we dont want satanists. this game has gore but still. it has SOME satanic things INGAME. but not on forms please.
Another comment to make up to almost getting 666
so did the one below.
and the one below does not know what ''Inspired'' or ''Fun'' means. baldi was goofy at some times. while this one is focusing on horror.
Don't worry. Mum said it when I showed her how actually responsible people should punish people who do horrible things.
This game is toxic, negative trash. You shouldn't be playing these awful games in your free time. You should work on your projects and stuff and focus on more positive things. Not this toxic kind of crap.
Is that why trash bins have to exist in this game?
Do they contain all the people that used to play it?
Don't worry y'all, I'll snatch that coveted mark of the beast.
I honeslty cant tell if this post is supposed to be a joke and if it is its not a funny joke.
Ohhhh, 5 more comments...
With alpha 008b0.7 i fixed glitch with warp doors, language ambient and pause after Viktor's notebook.
And as bonus i add few items and changed something in tv.
i feel so bad for you absol.
Oh boi, ten more comments and we have 666.
I'M SO MAD RIGHT NOW!! I just died, because I was too stupid to scroll my mouse on the blue key and hit the goddamn shortcut! I had 8/10 numbers saved and the last two codes were both 119. I will never beat this goddamn stupid second level! AAAARGH!!!
Don't worry, i will make language easier, by reducing notebook and slider amount, decreasing map or something else.
Actually, you don’t have to reduce the notebooks or decrease the map. Just don’t let Phonty get angry so fast.
Reducing the slider amount is alright, maybe 100-140...
Maybe reduce the blanks per line in later language notebooks, not the amount of language notebooks itself.
Aint we in a bit of a pickle?
Is there any use for this Lighter item in the Language level?
Never found it, so no idea.
Only one use. Actually 2, but these 2 items are very similar.
Hey, this looks awesome, but I can't play it because it's in .rar, could you pls make it in .zip? Thanks!
You can open .rar files with the 7-Zip file manager. Also, welcome to the community!
i also forgot to say that i completed language without the belt.
it took 2 days due to friggin phonty and marzia camping behind doors. and the crafting of the black key. and ARRRRGH it made me go insane after 40 tries... no joke...
if i dont get added thats fine. i completed my challenge
Nice job dude! I can't even beat it and i have a belt. Major props to you, thats rough.
Great job! Don't know how many tries I already had. XD
Does anyone know how to enter the warp doors in the new update? I'm trying to recover the rusty knife, black key, the albert ending etc. and I cant get I cant go through the warp doors anymore. Whenever I press E to open the warp doors all that happens is that I get teleported to the hallway in the beginning of the game, same thing happens to the door which holds the locker with the rusty knife in it. If anyone can help me that would be much appretiated(sry still cant spell).
What's the reward for the person with the 666th comment, or the surprise for the whole AEWVS community after 666 comments, or is there nothing to expect for achieving 666 comments as simply a Halloween joke?
Maybe the game‘s page gets black again? :D
***Made up subject for more fun, long read***
Art Teacher: Robert Maran (random name again)
Insert Appearance Here
Basis: Get’s angry with every unsatisfying drawing. Once triggered, he will follow the player by slow walking. Can alter a pictures appearance. Can access exclusive doorways. Can speed up from players sanity loss.
Main Mechanics: Disrupting pictures, using shortcuts, and sensing weakness
Disrupting pictures. Every-so-often, paintings near the player slowly appear to show the teachers face in bright-contrasting warm colors. Looking will drain sanity steadily, looking also increases pictures fade-in speed. Disrupted pictures eventually fade to normal if not looked at or ignored. Memes, creepypastas, fanart, etc…are affected. Shortcuts and notebook spawns aren’t however.
Using shortcuts. Life-sized framed paintings of swirls can only be accessed by Robert, they are scarce throughout the map. When accessed: The player is notified with a gusty windy noise and a visual glow (if you happen to be looking at that painting). Teleporting takes an amount of time.
Sensing weakness. He moves significantly faster when player drops below a certain amount of sanity, speed lasts an additional 7 seconds after player recovers past that certain point. Speed bonus applies when within a large radius of said player, being looked at doesn’t matter. Affects movement, other stuff till late game…
More Anger Affects:
- Increases disrupted picture spawn rate.
- Increases disrupted picture fade-in speed when looked at.
- Shortcut transfer takes less time.
- Sets the sanity weakness bar higher. Ex: Player needs to drop below 80% (loss of 20% sanity) instead of 70% (loss of 30% sanity) before speed bonus is triggered. Easier to activate.
After collecting X amount of art notebooks: Disrupted paintings drain more sanity than usual, weakness sensing radius is increased, and the speed bonus affects door breaking.
Using a lemon-berry, chocolate muffin, or bird poop can temporarily cover disrupted images or shortcuts for an extended duration (3-5 minutes). Preventing their benefits towards Robert. New item: A dipped paint brush can permanently disable these paintings, uses a specific amount of charges on certain actions, item requires many resources and is prohibited in corridors (not in classrooms on art floor). This item would be useful against Viktor as well as Alice’s beartraps (as reoccurring characters).
Art Notebook: When interacting, you are given images to trace over. The middle-lens is where you draw, left-side consists of drawing tools, and right-side has either info or where you check answers. Notebooks look like cameras and are taped to empty picture frames, never found on desks or the ground.
Buttons or Screens:
- SiZE. Left-side, top button: Can choose how big your editing cursor is. Small (1), medium (2), large (3).
- Circle pen. Left-side, left-column, second row down: Add paint in the shape of a circle.
- Square pen. Left-side, left-column, third row down: Add paint in the shape of a square.
- Circle eraser. Left-side, right-column, second row down: Wipe paint away using a circle shape.
- Square eraser. Left-side, right-column, third row down: Wipe paint away using a square shape.
- ClEAR AlL. Left-side, bottom button: Wipes all paint in the lens, hold to confirm.
- Snap Counter. Right-side, second to bottom screen. Shows how many images you need to complete, includes current image.
- Correct to Satisfy Comparison. Right-side, bottom screen. Left number is the grade you received, right number is the required grade to count as correct.
- Take Picture. Right-side, top button: Submits your answer for grading. Submit all images to complete notebook.
More On Satisfaction:
(In Pixels – Out Pixels = Grade Pixels): Formula for calculation, negative rounds to zero.
(Grade Pixels > or = Require Pixels): Means image is correct., otherwise; image is incorrect.
(Numbers): An average from 0 to 100 scale. Divide image pixels into 100 equal chunks…
Notebook Progression: Later one’s need more images to take, have higher grading requirements, and become more complex with smaller details.
- (1/10) – 4 pictures, grade requirement of 60, simple images
- (2/10) – 5 pictures, grade requirement of 60, simple images
- (3/10) – 5 pictures, grade requirement of 70, simple images
- (4/10) – 6 pictures, grade requirement of 70, moderate images
- (etc…) – weird pattern
(Quick commentary: I think this ended up better than the last notebook. Images might be too small still, better when zoomed in. Heard people talking about a math map, might make one. Going to post bugs soon as well. The impossible image has something inside the number rows.)
(Getting close to 666 comments...)
Not bad. Good idea! Would be great if you could do a detailed math map.
Sounds really cool, but the images seem extremely difficult to trace with just an optical mouse, like how difficult it is to use the sliders in Marzia's level, tracing the images only seems easy and possible with a touchscreen computer and stylus. Have you thought about a P.E. teacher yet? I think the first thing he'll make you do upon entering his court is make you run a full mile without ever stopping before finishing nor ever slowing down to walk, which I never had a problem with in school, I've run nonstop complete miles every weekend with my parents since I was 11 and always ran the entire 4 laps on the track at school, so they don't tire me at all unlike my pussy classmates at school. However, because the protagonist is such a pussy (or maybe she has asthma or something), she always slows down from running to walking after like 5 seconds of running, which infuriates the teacher and then the angry chase begins because the player cannot even run 1/16 of a frikin mile nonstop. Who knows? Maybe the P.E. teacher will be Mr. Cleany himself, I mean look at him, he looks like a gym teacher alright? Who says he can't have two jobs? I bet the teacher will only stop chasing you after you've run (not walked) a total distance of 5280 feet (the equivalent of a mile) anywhere around the school while solving math notebooks, not just the track, and it doesn't have to be nonstop during the chase. There may be a ft counter on the top corner of the screen to keep track of the number of feet you've run (only increases when you run, not walk). Also, the more you walk and the more you stop moving (coach can hear your footsteps to tell how fast you are), especially while solving Viktor's notebooks, the angrier the coach gets and the faster he catches up to you because he's accusing you of being a lazy wuss. There may be a lot of dodgeballs lying around to throw at the coach's face to repel him for a while. The dodgeballs are reusable and can be picked up when you miss your target, but may blow up after an undefined number of throws like the breaking lockpicks. Watch out for h-teacher, she will only allow dodgeballs and running in the gym and the track, not in corridors and classrooms. Eat lots of items. As for the coach's chase method, I'm not sure about that one yet. Maybe you have to dodge him as he speed glides through the track/corridors like Cleany and the angrier he gets, the faster he glides around the school (like the speeding Baldi glitch in one of MIX_UP_GAMERs's BBIEAL videos.) and the harder it is to see him coming. When he does catch you, you only have a limited amount of time to break his grip of you before he sweeps you into the execution room. I'm not sure whether trash will affect this coach or not.
Good idea for a P.E. teacher, but I think Cleany is too chill to be like that.
Images having a required score makes tracing less of a pain, the highest would be 90 on brainiac during late-game. Still though...fair point.
Another art notebook idea would be producing one color between two other colors, involves typing amounts of RGB in little boxes. You would be given a preview of that color before submitting. Went for drawing instead as it felt unique compared to my Geometry and Biology notebooks.
Your PE teacher idea sounds interesting, running till you reach a miles-worth instead of PE notebooks, makes edibles really valuable. Hitting the coach with dodgeballs would feel satisfying. Also, maybe solving math notebooks gives player additional stamina items?
Dang, this would be a cool mechanic actually.
This isn't scary but fun
Welcome to the community!
Welcome to the community EPIC! You will love the community here. This community is really great and nice.
Hey Mrdrnose are you still working on a difficulty setting for language? I am stuggling a lot with language.
Yeah, me too. I only get very far if I do it without Viktor, but I think I really need Viktor‘s help at the end.
I hate it. 😪 Why can't you just put the numbers into a codepad? Everytime I get this far, my hands are extremly shaky.
Nice video. The second level is rough lol. I know you can beat it though. Good luck with beating it.
I Made a video on the Rust Maze and what happens when the creature kills you, the first time i entered the maze i was actually scared
but anything thanks to absol again. otherwise i would have never gotten the Belt
Thanks mrdrnose for the latest update to the game! So far it's great!
Some suggestions and bug fixes I have for maybe the next few updates (And hopefully finish up the language level)
Game as whole
Bug- Headteacher doesn't have subtitles to her 'No running in the corridor' dialogue
Death screens to Phonty, Doggos, and Sanity deaths
Bug- Viktor uses his normal dialogue in 'Little Puss' mode (His intro speech)
Maybe add some furniture to the room with the Blue key
Difficulties (I say the Language level right now is the normal difficulty)
Subtitles for Marzia during the first language notebook
Areas accessible only via teleporting doors (Like the area beside the cafeteria in Math Floor)
Rooms for the Red key
'Staff only' sign for the room with the shelves and Cross
Special item in the bunker behind the Red key, and Blue key doors
Items that causes characters to instantly kill you if seen holding it (Like Albert's body parts and the artifacts)
Something that helps you complete the lessons faster (Like Albert the bear)
School bells to tell when Headteacher is on break
Sorry about all the spaces. Something seems to have gone wrong with itch.io's comment poster.
Okay, I tried to give Viktor a piece of melon. It didn’t work... But you can eat the watermelon yourself. It works like a cookie and refills your stamina. So it’s not entirely useless in first level.
YES FINALLY I GOT IT, THANK YOU SO MUCH ABSOL
SCP-4002 in the first level?
is this a glitch?
No, the items you find are always random in every level.
Try feed Viktor with the watermelon, since there are melon peels in his room in second level. XD
And also mix, the trash can glitch does not work in any versions of advanced education now. unless you sent me the 0.06 ver.
It worked for me even in the new version when I decided to do the math level again for fun. But then it didn’t happen again.
For some reason when i enter the area with the little mini rooms (sometimes with math notebooks) i randomly lose sainty instantly by opening a door.
also can someone send me the map of the Math Level, so i can get the belt? thanks
and lastly how do you get a knife artifact?
In one of the mini rooms, there‘s a picture that drops your sanity instantly. It‘s supposed to be like that. Just don’t enter this room.
You can get a rusty knife artifact, if you go through the keep locked door next to one single locker, but you need Mr. Cleany-Clean or Headteacher to open that door, if you don’t have the black key artifact. Just place trash infront of the door, and Cleany might open it for you. Then, you will be able to enter a mini room with two doors, one left and one right. Go through the left door. This leads you to a garden area. Just go further and you will see two lockers. Open the left locker with a lockpick and you will find a rusty knife when you search it.
To get the belt, go back to that keep locked door next to the one single locker. Equip the rusty knife, but don’t let Headteacher, Viktor or Mr. Mix see it. They will get really mad. Now go into that mini room and open the right door with the rusty knife equipped. You should come into a rust labyrinth. In the middle of it, there’s the belt, but watch out for Freek’a’delka, it can instantly kill you. Just listen for squeaking metal noises. If you hear them, be careful. If they get really fast, then run. Once you’re around a corner, Freek’a’delka will loose you. When you found the belt, put the knife in there by pressing and holding TAB. Then hold MMB and press Alt, and the knife should be in your belt. After you did that, get killed by Freek’a’delka.
It’s not the best, but it‘s the only map we‘ve got for math level right now. Language map is way more detailed.
My laptop 🅱️roke so I cant play the new update:(. But good news is that I’m getting a brand new desktop gaming PC to make up for it, so now the game will at least run smoother than my potato laptop!
It looks like "Education" is spelled wrong on the new menu. Just FYI.
its been a while since I played this game and see all posting characters and stuff.. I guess gotta take a look finally into this game again
Oh boi. 34 more comments and we have 666.