I will fix thad door and doggos glitch, and i add difficult achievements for langiage level. Today i can't, i really busy.
But for lil puss achievement exists, before getting 10tu notebook, enter other nine, then get 10th notebook and quickly run to elevator and enter 10th number.
mrdrnose, is it possible that the notebooks in lil puss mode in language level can sometimes be in the rooms you can’t enter, because you need the key which doesn’t spawn? If so, it would be better if you just leave these doors open.
I wanted Marzia to come after me in language little puss mode... I should not have wished for that. XD I did not expect her to show up and hunt me, once I collect all of her notebooks.
I give up, its too fucking hard. There is so much rng and i always get so close i spend 15 or so minutes getting to the last notebook then i die to something stupid. Mr cleny clen pushing me into marzia. Mariza just charging at me in a milisecond down a long ass hallway. Marzia glitching and killing me when she was not near me during the chase. I can go on and on but i will not simply cause i am too tired to do so. I cannot beat this level. I cant do it. I give up.
Thanks for listening. I apologize for the rant i had. I was very fustrated. That was after like 10 attempts and dying to the stupidest stuff. One of them was a glitch during the final chase
I feel your pain, man. Just never give up. You also told me to never give up and now there are difficulty selections, so I will definitely give it a few more tries!
I have nothing against the pussy mode, but I just had an illumination for its utillity in the game. The pussy mode is the original game before it becomes a horror game.
My idea is that we start the level normally, where a teacher presents the rules, everything goes well, except that the more we advance in the game, the more the teacher or we become weird (insult, threat), we see ghosts a bit like Albert who recommend that we escape as quickly as possible and the sets that change as and when. We go into another dimension, then we come back in our dimension, a little like Outlast 2. One of the events that I mentioned triggers every time we solve a notebook. After collecting all the notebooks in the original mode (pussy), the horror game begins.
For the other difficulty, I would simply put easy, normal and difficult (of course write your way). A bit like Outlast
You should honestly delete the drawings of your fans in the second level, and you put other things in the place, to see these drawings it would be enough to unlock the extra mode, after finishing the game.
Your game is fine but you should make it much more scary, if you want some examples do not hesitate to look at my latest comments, and the comments of your fans as devon who also gives good ideas.
I know you're the creator of this game, I have nothing to say about it, but these are tips from a fan, free to decide.
Good luck and I hope this game will have the glory it deserves
In the game, it sounds like Viktor is intentionally babying you because he knows you aren't playing the real game. The questions are a bit more difficult, but it's just very relaxed. Then he tells you to puss off and get out of his school for being such a wussy. ALL the other staff members stayed away because they think "ugh, what a loser."
I know, but it's an horror game,there is no point in this mode, it's a bit like Mojang who adds the polar bear while everyone wants new slabs in Minecraft. the players don't care, of course this is only an opinion. The game may be comic (a little) but it must be more terrifying than comic.
My theory is that lil puss mode takes place on a saturday, the teachers are just there because they still have a bit of work to do. And you're there because punishment or something? But the teachers are chill with you, because it's not even school, it's saturday! Maybe Viktor already drank a bit of vodka and that's why he's so chill. 😅
I think little puss mode is good as it is now. It's nice to have a mode of the game where everything is chill, so you can memorize the map and think about strategies while walking around the floor with nothing to take care of.
I died to literally fucking nothing. I was doing the final chase and marzia was in running away mode cause i flashed her before last notebook and then out of nowhere i die she was not even anywhere near me she was running away from me. Im actually tempted to just give up. I cant fucking do it
Before doing 10th notebook enter previous 9 values, ane remember last value, and on map exists straight way to start, then run and Marzia will not cut rlthe road, then just enter last value, remember numbers positions, for example: 5 on middle, 0 and 10 on end and start.
Mrdrnose, thank you for the update, for Marzia, when she gets closer to the player, we should hear her run, since she has heels and what would be the icing on the cake, it would be that she pursues a shrill cry or a sound of breathing (breathing of someone running) when she is a few meters away from us.
I think there is a new secret room. im pretty sure there is a new door in the acid door room. Idk how to get to it or open it though. I tried the black, red, blue keys. And the one key from the rust area.
mrdrnose, I don't mean to be pushy and what not but, when is the next update coming out? You said to Absol and PopSoda that you needed to remove it and recompile the files. Any idea when that will clear up?
My internet has been fixed, alleluia! Now I can livestream and be a part of the community again! Sadly, though, I can't livestream tonight because I'm busy, but I will do the tutorial/strategy guide stream on level 2 tomorrow.
There was an error message which said something like "game crashed and will close now", but now there was just blackscreen and I had to shut down my computer.
Well for me it was working completely fine. Is it just because I put it in Realtime in the Task Manager like every other time I play Advanced Education?
(I do it to speed things up and not have to deal with the RenderThread timing out after 30 seconds meaning like the framerate's lower than 2 FPM and automatically crashing the game as much.)
See if you can post a picture of the error message dialogue box.
lol nostalgia came knocking on my door when I played the 0.01 alpha. I havent actually PLAYED the game when it was at this state, but there were alot of mechanics that I saw that were removed from the game, even some designs of items and the map.
lol I will admit, the game WAS actually pretty trash during this stage. But, hey, at least you were able to improve this game into what it is now! A "fan game" that's even better than the original!
Gets triggered when player submits an incorrect attempt, afterwards, follows player at a very slow pace. Can let out disruption waves and speeds up from own or players influence.
Main Mechanics: Electronic interference, Short Speed-sprint, and Work Sensitivity.
Electronic interference, biggest out of the three. Surree let’s off disruption waves that affect some nearby doors (not teleport or staff only) and notebooks (all types). Disrupted doors don’t close once opened or take additional seconds to open as if delayed or both, magnets become detached during this, and open sound is different. Lasts a duration. Notebook glitches if the player’s working on one at that time, might change current question or erase work or even re-scramble answers. Based over notebook type.
Short Speed-sprint. After releasing a disruption wave, Surree speeds up for a split second as if teleported while letting off a sound. That sound remains at constant volume no matter how far or close the player is to the teacher, must be within disruption radius to hear it.
Work Sensitivity. Surree speeds up (close to Alice’s speed) while player works in a notebook of any type. She goes back to normal speed when player’s not working. Can go back and forth between these speeds if player's on and off.
Making Her Angrier:
Disrupted doors are more likely to experience both negative effects than just one.
Higher chance for doors to be affected in the disruption wave range.
Disrupted notebooks stay glitchy longer before player can interact again.
Surree Speed-sprint lasts longer, a longer “teleport” distance essentially.
Surree disruption radius increases.
Surree work sensitivity speed increases, small increase though.
Weaknesses: Hitting the teacher directly with flash bang or using flash mine prevents future disruption waves and work sensitivity for a short duration (20-40 seconds). Using lemonberry makes this last longer (60-70 seconds), fries them circuits! She can still walk despite the effort.
New item: Neta-Signal-Minidriver, needs chips, wires, and other devices to craft. Separate items are scarce and prohibited due to possible online cheating, Minidriver isn’t however due to driver promoting online safety. Weird logic… While holding out completed driver: Doors and notebooks in small radius are immune to disruption (even when working on notebook) and you can fix disrupted doors. They lose charge whenever catching disruption wave or fixing door, slowly recharges when not held out.
Final Chase: There is a final door that opens after collecting 10 notebooks, next to that door is a digital map with rooms and doors shown. Green means it will open, red means it won’t. This maze leads to another elevator that works. Once entering the maze, Surree enters the door behind you at high speed, you have infinite stamina during this. Collecting other teacher’s notebooks gives a paper map to carry around during final chase, more teachers means higher detailed map. It’ll be waiting by the door.
Collecting all CA notebooks gives you time as Surree gives final instruction while not chasing, like math level Viktor, final door opens after Surree finishes speech. No headstarts in maze for you!
Notebooks: You are given instructions to complete for a shown picture. Right pane is the instruction plus submit and quit tools, left pane is the picture to complete instruction on. You are given three chances per instruction and must complete all to collect notebook, each missed attempt counts as a mistake, missing all three attempts moves you on to next instruction. Note: Last instruction is always impossible and counts as three mistakes.
Different Notebooks:
On-Screen:
SUBMIT ATTEMPT – Right side, click this after everything’s set. Grades attempt.
Attempts Log – Right side, tracks all attempts used on current instruction.
Quit “X” – Right side, returns you to real-world and resets progress on notebook. Mistakes are saved...
Picture Window - Left side, small box for interactivity.
Notebook Progression: Later notebook instructions require more interactivity or are wordy, like typing something or using highlights. Also, instruction number range increases.
Ex: 1st notebook may have 4 to 5 instructions and require just clicking something. 5th notebook may have 6 to 8 instructions and require keyboard shortcut with a few keywords.
(Random: Had to take exam today and discuss major essay with English teacher while dripping snot-wasn't fun dealing with sickness, teachers name was inspired from “Siri” + “Motherboard” with letters changed around, this is the fourth made up notebook and teacher mechanic, attempts per instruction came from SNAP app in online class, wanted to post idea for game-another time. Thanks for reading! Did you skip to last section?)
Bro I make a teacher idea that's trash and all over the place and you make a complete and organized teacher idea that even includes what the notebooks look like.
I used a document to type mechanics down, then copy and paste into post and reread before posting. Saving doc so I don't have to type all of this in an 1-hour sitting. You can try this if wanting to organize or take breaks. On Notepad possibly...
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In Lil Puss Language, I don't think Marzia should be mad if you solve all of her notebooks correctly.
Also, everyone refers to her as Marzia Sin Brazos all the time. Do you wanna just keep it that way and make it canon?
i am agree, what mean "Sin Brazos" ?
"Sin Brazos" means "without arms" in Spanish. Was it Spanish?
And today we reached 100 followers. Great anniversary)
Great anniversary !
And now, we see a scramble of the century, battle of two titans, two temigods! This will be an unforgettable sight! Are You ready?!
Marzia VS Baldina
Who is Your schoice? Select Your fightet XD
Wat da fack is a Baldina? Marzia is definitely going to win. She can swallow a human body within two seconds.
Baldina gave me cancer.
Same
Marzia is the best
Marzia is de queen. XD All hail Marzia!
Mrdrnose,
Thanks for updating again, you've improved Granny's jumpscare.
I suggest you add a jumpscare for the kangoroo animatronic, like Five Nights at Freddy and one for the manekin who does not stop chasing the player.
Besides, I advise you in the future to improve the graphics of the manikin and Marzia. Even if i love them, i know you can do better than that.
Kangoroo? Maybe Doggo?
And graphics needs more time to wait.
Anyway thx for these comments, it really helps me, thx for support)
Keep up the good work and do your best to improve the language level! You should definitely try to make the final chase with Marzia really creepy.
It's a canine, not a kangoroo XD
ah xd
Why didn't Viktor stop Marzia? I wanted that achivement... 😢
Viktor must be disappointed that you played the language level on Lil Puss difficulty. So he just left during final chase...
Oh. That makes me sad... 😢
I didn't mean it like that...
I know. 😅 It's also funny because I could imagine Viktor being like that. xD
I will fix thad door and doggos glitch, and i add difficult achievements for langiage level. Today i can't, i really busy.
But for lil puss achievement exists, before getting 10tu notebook, enter other nine, then get 10th notebook and quickly run to elevator and enter 10th number.
Also when Marzia breaking doors, she slows down.
2 math notebooks usually spawn in Doggos room, I haven't seen them in the past several runs. Not even once.
Two? I usually only find one. 🤔
I think the spawns are broken.
Maybe 🤷♀️
When you throw a muffin at Viktor and it misses
That happened to me once, when I had 9 notebooks. Luckily I had a second muffin to throw.
mrdrnose, (yeah i know i'm a big talker :x), have you plan for Marzia ?
I do not want to be a stalker, tell me if you're fed up
"Plan for Marzia" is what i will add in future?
yes, i mean project for Marzia
I want to add achievements to every lsnguage difficult modes, add interior to doggos room, do something with bunker, and add some secrets to language.
Cool, but you need to improve Marzia mecanic when she is near the player and Marzia final chase mecanic.
yeah I definitely agree Marzia needs some changes
mrdrnose, is it possible that the notebooks in lil puss mode in language level can sometimes be in the rooms you can’t enter, because you need the key which doesn’t spawn? If so, it would be better if you just leave these doors open.
Oh, and Doggos can spawn and kill you as well in little puss mode, in case you didn't know.
I will fix it and doggos, i will open these doors.
OMG I just realised something...
Viktor Hugo Strobovski = VHS
Marzia Sin Brazos = MSB (not as sure)
Lol
Well Marzia's name is made up by Saucy Jack, it's not an official name.
My god, I KNEW I saw MSB before! But Marzia's official name doesn't look like it's gonna be Marzia Sin Brazos.
it stood for megalo strike back...
Noice 10/10
fukin' 0str1ch furry
I'm cringing so hard...
I lost my gas mask and can't put ones in my inventory, how can I get them back?
Try downloading the game again?
Didn't work, rip me, I don't know what to do.
You just can't put items to belt? Or can't get items from belt?
I can put items in the belt, but they don't appear in it next time you load the map.
I will see what i can do. I don't touched belt logic, this is strange.
I was wondering what music did you use for level 3 with alice
This music from Pilot Red Sun, it not final music and it can changed.
Can you please tell me what Viktor's final chase music is?
I want to know, i tried to find it, i use different programs that can recognize music, but they don't have that sound in data base.
Yeah, I also tried finding it with programs that recognize music. But I thought you might know since you put the music in the game. 😅
thanks
thanks
thanks
thanks
This should play when you complete the full game
Yep XD
I wanted Marzia to come after me in language little puss mode... I should not have wished for that. XD I did not expect her to show up and hunt me, once I collect all of her notebooks.
I give up, its too fucking hard. There is so much rng and i always get so close i spend 15 or so minutes getting to the last notebook then i die to something stupid. Mr cleny clen pushing me into marzia. Mariza just charging at me in a milisecond down a long ass hallway. Marzia glitching and killing me when she was not near me during the chase. I can go on and on but i will not simply cause i am too tired to do so. I cannot beat this level. I cant do it. I give up.
Also there is too much RNG involved imo, there is no skill or planning because anything can happen and f you up
I can add notebook spawn by seed. And Marzia's sounds volume will depends on difficulty.
Thanks for listening. I apologize for the rant i had. I was very fustrated. That was after like 10 attempts and dying to the stupidest stuff. One of them was a glitch during the final chase
I feel your pain, man. Just never give up. You also told me to never give up and now there are difficulty selections, so I will definitely give it a few more tries!
Thanks absol :)
I made a face sprite for Alice as well.
I'm also going to make one for her nightcrawler form.
That one looks quite chubby, don't you think?
Alice is supposed to be about as thin as Marzia.
Nah, I don't think it's chubby. Looks fine to me. 🤔 Maybe I could make her arms a bit more thin
Me when I'm doing the math level for achievements and I see cleany charging at me about to push me into Viktor:
XD
This is scarily accurate
I have nothing against the pussy mode, but I just had an illumination for its utillity in the game. The pussy mode is the original game before it becomes a horror game.
My idea is that we start the level normally, where a teacher presents the rules, everything goes well, except that the more we advance in the game, the more the teacher or we become weird (insult, threat), we see ghosts a bit like Albert who recommend that we escape as quickly as possible and the sets that change as and when. We go into another dimension, then we come back in our dimension, a little like Outlast 2. One of the events that I mentioned triggers every time we solve a notebook. After collecting all the notebooks in the original mode (pussy), the horror game begins.
For the other difficulty, I would simply put easy, normal and difficult (of course write your way). A bit like Outlast
You should honestly delete the drawings of your fans in the second level, and you put other things in the place, to see these drawings it would be enough to unlock the extra mode, after finishing the game.
Your game is fine but you should make it much more scary, if you want some examples do not hesitate to look at my latest comments, and the comments of your fans as devon who also gives good ideas.
I know you're the creator of this game, I have nothing to say about it, but these are tips from a fan, free to decide.
Good luck and I hope this game will have the glory it deserves
In the game, it sounds like Viktor is intentionally babying you because he knows you aren't playing the real game. The questions are a bit more difficult, but it's just very relaxed. Then he tells you to puss off and get out of his school for being such a wussy. ALL the other staff members stayed away because they think "ugh, what a loser."
I know, but it's an horror game,there is no point in this mode, it's a bit like Mojang who adds the polar bear while everyone wants new slabs in Minecraft. the players don't care, of course this is only an opinion. The game may be comic (a little) but it must be more terrifying than comic.
My theory is that lil puss mode takes place on a saturday, the teachers are just there because they still have a bit of work to do. And you're there because punishment or something? But the teachers are chill with you, because it's not even school, it's saturday! Maybe Viktor already drank a bit of vodka and that's why he's so chill. 😅
If you want, but that's too cute. Because when you died in the game, you died in the game. So no Saturday.
I think little puss mode is good as it is now. It's nice to have a mode of the game where everything is chill, so you can memorize the map and think about strategies while walking around the floor with nothing to take care of.
I died to literally fucking nothing. I was doing the final chase and marzia was in running away mode cause i flashed her before last notebook and then out of nowhere i die she was not even anywhere near me she was running away from me. Im actually tempted to just give up. I cant fucking do it
Try it again but don't flash bomb Marzia, I think that is your issue.
And she can cut the road, it happened to me when i wants to finish the level. I was scared as F.
And she ignoring flash bombs and watermelons during the final chase.
Before doing 10th notebook enter previous 9 values, ane remember last value, and on map exists straight way to start, then run and Marzia will not cut rlthe road, then just enter last value, remember numbers positions, for example: 5 on middle, 0 and 10 on end and start.
Mrdrnose, thank you for the update, for Marzia, when she gets closer to the player, we should hear her run, since she has heels and what would be the icing on the cake, it would be that she pursues a shrill cry or a sound of breathing (breathing of someone running) when she is a few meters away from us.
Something...
Anyone else think this before attempting?
Yup.
Top 5 things Viktor Strobovski says:
1: "--notebook."
2: "Example--"
3: "teacher"
4: "Where are we going?"
5: "--fun."
„Well, well, well. Where are we going?“ should be on first place, because it’s the most memorable moment of this game so far.
But he said it to two people...
I think there is a new secret room. im pretty sure there is a new door in the acid door room. Idk how to get to it or open it though. I tried the black, red, blue keys. And the one key from the rust area.
You can see inside of the new secret room through the new corridors windows. New corridor is between the acid room and the endless hallway room fyi
I can't even reach the door that leads to secret room, it's blocked by desks.
I cant reach it either but you can still interact with it at a certain angle
Mrdrnose please make marzia louder and more noticable i cannot count how many times i died to her sneaking up on me or door camping
Has the map changed a lot?
I am removed some rooms in that corridor with big amount of doors, made Doggos room smaller and removed empty white room.
Okay
Ok, i will make sound volume depends on diffuculty.
Also can you please add me to the finders board for the secret i found please?
What's the difference between difficulties now (besides little puss)? The only thing I noticed were Math notebooks having different equations.
There. Now I think it's perfect 🤔
yeeeeeah
I'm going to do the level 2 tutorial livestream tonight, 7 hours and 30 minutes after I have posted this comment.
I'm pretty sure it's like the Language 2torial.
Ooooooooooooooh...
xD, well, anyways, I'm going to livestream in 15 minutes, so look out for that.
I want to ask something: Is there an actual story to this game?
There probably is.
mrdrnose, I don't mean to be pushy and what not but, when is the next update coming out? You said to Absol and PopSoda that you needed to remove it and recompile the files. Any idea when that will clear up?
It already available.
Does anyone know how to enable the console in the 0.01 alpha? I want to test out some crap with it.
Press the ~ button :)
Ahh, thanks mate.
No problem
Kickstarter? Kinda? Maybe? I don't know? What do you guys think? I know, it's shitty. If you have ideas, try to make your own.
This is amazing Absol. I really want a kick starter for this game, i think it deserves it
My internet has been fixed, alleluia! Now I can livestream and be a part of the community again! Sadly, though, I can't livestream tonight because I'm busy, but I will do the tutorial/strategy guide stream on level 2 tomorrow.
ONOZ I have to finish Level -666 first (or not)
Alpha 0.01 is ancient. indeed. a gift given by mrdrnose.
I can't even play the first version because it keeps crashing
Happened to me once, eventually worked after opening file another time.
I tried it multiple times and even restarted my computer. It didn't work.
I don't know then. Maybe someone else?
Is it crashing because of the screen rendering timing out?
There was an error message which said something like "game crashed and will close now", but now there was just blackscreen and I had to shut down my computer.
Well for me it was working completely fine. Is it just because I put it in Realtime in the Task Manager like every other time I play Advanced Education?
(I do it to speed things up and not have to deal with the RenderThread timing out after 30 seconds meaning like the framerate's lower than 2 FPM and automatically crashing the game as much.)
See if you can post a picture of the error message dialogue box.
This is what I see when I try to open this version...
LOL I just went and googled "what is d3d device"
https://www.google.com/search?q=what+is+d3d+device
Just like with when I get the game to crash, it's about the graphic display...
lol nostalgia came knocking on my door when I played the 0.01 alpha. I havent actually PLAYED the game when it was at this state, but there were alot of mechanics that I saw that were removed from the game, even some designs of items and the map.
Nobody played this version ackchyually, only 20 people. But there is a chance to check game that have been created in 2-3 days.
When i made ceilings higher, previous rooms reminds me basement.
lol I will admit, the game WAS actually pretty trash during this stage. But, hey, at least you were able to improve this game into what it is now! A "fan game" that's even better than the original!
So true! People need to play this again and see how it improved.
100% agree Absol, people have not given this game enough of a chance imo
Which area was the basement again?
Yeah. So different from its current state, my first time playing it as well. Watched Jayskibean play this awhile back.
Me when I see all these great teacher ideas with notebook designs and all I have for a teacher idea is a sloppy paragraph
XD
***Like the others, long read as always***
Computer Applications Teacher: Surree Ruthannord
Gets triggered when player submits an incorrect attempt, afterwards, follows player at a very slow pace. Can let out disruption waves and speeds up from own or players influence.
Main Mechanics: Electronic interference, Short Speed-sprint, and Work Sensitivity.
Electronic interference, biggest out of the three. Surree let’s off disruption waves that affect some nearby doors (not teleport or staff only) and notebooks (all types). Disrupted doors don’t close once opened or take additional seconds to open as if delayed or both, magnets become detached during this, and open sound is different. Lasts a duration. Notebook glitches if the player’s working on one at that time, might change current question or erase work or even re-scramble answers. Based over notebook type.
Short Speed-sprint. After releasing a disruption wave, Surree speeds up for a split second as if teleported while letting off a sound. That sound remains at constant volume no matter how far or close the player is to the teacher, must be within disruption radius to hear it.
Work Sensitivity. Surree speeds up (close to Alice’s speed) while player works in a notebook of any type. She goes back to normal speed when player’s not working. Can go back and forth between these speeds if player's on and off.
Making Her Angrier:
Weaknesses: Hitting the teacher directly with flash bang or using flash mine prevents future disruption waves and work sensitivity for a short duration (20-40 seconds). Using lemonberry makes this last longer (60-70 seconds), fries them circuits! She can still walk despite the effort.
New item: Neta-Signal-Minidriver, needs chips, wires, and other devices to craft. Separate items are scarce and prohibited due to possible online cheating, Minidriver isn’t however due to driver promoting online safety. Weird logic… While holding out completed driver: Doors and notebooks in small radius are immune to disruption (even when working on notebook) and you can fix disrupted doors. They lose charge whenever catching disruption wave or fixing door, slowly recharges when not held out.
Final Chase: There is a final door that opens after collecting 10 notebooks, next to that door is a digital map with rooms and doors shown. Green means it will open, red means it won’t. This maze leads to another elevator that works. Once entering the maze, Surree enters the door behind you at high speed, you have infinite stamina during this. Collecting other teacher’s notebooks gives a paper map to carry around during final chase, more teachers means higher detailed map. It’ll be waiting by the door.
Collecting all CA notebooks gives you time as Surree gives final instruction while not chasing, like math level Viktor, final door opens after Surree finishes speech. No headstarts in maze for you!
Notebooks: You are given instructions to complete for a shown picture. Right pane is the instruction plus submit and quit tools, left pane is the picture to complete instruction on. You are given three chances per instruction and must complete all to collect notebook, each missed attempt counts as a mistake, missing all three attempts moves you on to next instruction. Note: Last instruction is always impossible and counts as three mistakes.
Different Notebooks:
On-Screen:
Notebook Progression: Later notebook instructions require more interactivity or are wordy, like typing something or using highlights. Also, instruction number range increases.
Ex: 1st notebook may have 4 to 5 instructions and require just clicking something. 5th notebook may have 6 to 8 instructions and require keyboard shortcut with a few keywords.
(Random: Had to take exam today and discuss major essay with English teacher while dripping snot-wasn't fun dealing with sickness, teachers name was inspired from “Siri” + “Motherboard” with letters changed around, this is the fourth made up notebook and teacher mechanic, attempts per instruction came from SNAP app in online class, wanted to post idea for game-another time. Thanks for reading! Did you skip to last section?)
Nice idea! Great job!
Bro I make a teacher idea that's trash and all over the place and you make a complete and organized teacher idea that even includes what the notebooks look like.
I used a document to type mechanics down, then copy and paste into post and reread before posting. Saving doc so I don't have to type all of this in an 1-hour sitting. You can try this if wanting to organize or take breaks. On Notepad possibly...