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(+2)

Okay, Marzia is destroying my entire strategy right now... Sometimes she just comes out of the first corridor way more sooner than I expected it... Once she didn't get out of there at all... That was on the run where I got 10 math notebooks and 9 language notebooks. And sometimes she is somewhere where I didn't expected her at all and I almost get a heart attack when that happens. I played this level for way too much time now, and I thought I kinda get Marzia's path now, when I walk a certain way, but no...

(+1)

Can you test something out on your next run? After you trigger Marzia, lure her into one of the 6 starting classrooms. After then, collect notebooks as usual.

(1 edit) (+1)

I already tried that a couple of times when I found the watermelon right on the beginning... Marzia keeps getting out sometimes... The only thing that works is if I hit Marzia with a flash... Then she‘s stuck until the final chase... But I still keep dying because something stupid happens or I don’t have enough time or the sliders are laggy or idk what...

(+1)

You actually don't need the watermelon, just good timing and intentionally looking at her in the right spot, can do this about every time if practiced enough (Btw, Headteacher can possibly let her out, Mr. Cleany if you littered in that classroom).

I asked this since you described this particular thing...Marzia and opening doors. Thought it was just me.

Do you skip the last language notebook before the chase? How many numbers on average can you save to the elevator? Asking so I can help.

(+1)

I know. Seems like Head teacher always lets her out, because I always put the trash back into the trashbin.

Now everytime I get this far, I skipped the 9th and the 10th notebook, because sometimes I just couldn’t put the letters in anymore or click on the check mark. So I didn’t want to risk anything and just skip the last notebooks. I‘m also doing this because of Phonty.

Last time I got so far, I put in 8 numbers into the elevator. Then I just had to put in 119 two times on the final chase. I could have made it, but my hands were too shaky. I was too stupid to scroll the curser at the key for the shortcut, and infront of the shortcut I just walked against the wall, but I had enough time, Marzia didn’t killed me instantly when that happened, so she wasn’t that fast. And I‘m always trying to get every single letter right. But sometimes some  mistakes happen, because I overread the blank spot.

(+1)

Welp. Head teacher always has a chance to do that.

The letter input problem happens to me when working on a language notebook for too long, don't know much else. Skipping last two notebooks is usually better when using Viktor, but still works without.

8 numbers saved before-chase is good, I try and at least get 7 (more if possible) without Viktor. I saw the video, that must've hurt, I died a couple times on final chase for stuff like this. Little things matter.

I know you can do it, eventually, you'll get that perfect run.

(+2)

Okay I NEED to address this, because it is a SERIOUS issue. Whenever I try to complete the math level, and I have 9/10 noteboos, the 10th one sometimes doesn't even spawn! I search everywhere for it. In every room, the VCR room and others, then I eventually die to Mr.Mix because I'm too pre-occupied on finding the 10th notebook to deal with him! Mrdrnose, if you see this by chance, please make the notebooks have a more "obvious" spawn location.

It isnt that hard to find all of them. you just need to know the locatations and have a strategy of which rooms to check first and whatnot. Also albert helps if you cant find a notebook

10 -th notebook must spawn, i don't touched math level.

(2 edits)

Mushroom if you need help look at devon's post a couple of posts ago. He made a really well made map for the first level that could help you a good amount. :)

https://itch.io/post/565473

(+1)

One of the notebooks in math level sometimes spawns in the locked room with the TV inside. You need the blue key to open it.

(+1)

I think he said he checked the vcr room which i assume is the room your talking about Absol

(+1)

Oh, I overread that 😅 Alright, that's weird. That never happened before... 🤔

I've overlooked notebook spawns before, two actually... One in that staff only room with a blue key, other one in the TV room. Remember to check those places along others.

Deleted 3 years ago

I tried EVERY location......and I'm not kidding. Albert ain't much of a guide either because sometimes he just stands there looking at me. I also viewed the map devon made, searched all of the rooms in that map that CONTAINED notebooks, and yet its always the 10th one I have to be lucky to find. But, maybe I'm just being an idiot and didn't see the nootbook in one of the rooms

(+1)

theres 2 rooms on the side of the square hallway with the vcr room on the sides. sometimes it spawns on the floor way to the side. i missed the 10th notebook there so many times.

(+1)

WHEEZE

PINGAS

PINGAS

PINGAS

PINGAS

PINGAS

PIGEON

PINGAS

Hey Mrdrnose have any idea of when you can release the difficultys for language level. I know me and a couple of other people are struggling with the level and would love to have a difficulty setting

I'm pretty sure he said he'll do it by the next version.

I was asking when the next update was

OK then...

Deleted 6 years ago

I'm replying Your comments if i can, or i just can't see Your comments.

And sometimes i don't understand Your comments properly)

Sorry if i create inconvenience.

(1 edit)

That's not what I meant, and I wasn't talking to you...

(+4)

What's y'all's favorite wall painting in the entire game, either in the math or language level? Mine's this one!


(+1)

My favorite painting is actually the same one xD

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(+2)

My favorite picture is this one:

(+1)

Great choice of pic Absol, that one is my second favorite

(+1)

One of my favorites as well.

(+2)

This is one of my favourites. This cat has so mocking smile)

HUGE baggage man! New secret Zombieskull found.

E  X  T  R  A   T  H  I  C  C

It's a cool secret just wish it had more to it. Still was very excited to find it and be first though.

(+1)

Tits level: "Lara Croft"

Very true xD

(1 edit)

welp im bored so its time to do more ideas:

idea of teacher name: maya switsenzburg

subject she teaches: geometry

appearance: kind of chubby, short hair and always a frowning face. after the chase begins, (player gets a question wrong) her appearance will change into a skinny teacher with "growths" coming out of her with a very angry face like mr. mix from the math level.

level layout: you come into the level, then the elevator breaks down. you exit it carefully. then the level will branch into a long hallway from side to side, you entering in the center, giving the player the choice of whether to start left or right. let me give a photo example! 

the red rooms are important rooms, ex: head teacher's room, the room where the player dies if caught too much by head teacher, and extra characters rooms.

how the teacher works: she charges at you, but can hit walls and get knocked out for a second, sort of like a character in baldis basics. the more notebooks earned, the faster her charge is. (she will not charge unless chasing the player).

how the notebooks work: you will have to identify the shape, for example a rhombus, and then measure at least 2 of the angles in the shape. the more questions gotten wrong, the harder the shapes will become to identify. at 5/10 notebooks, you have to measure 3 angles. at 8/10 notebooks, you have to measure all of them no matter what the shape. (max amount is 10).

jumpscare: her growth will slowly cover up the screen, as her new found smile grows and grows, the growth will completely cover up the screen and the player will hear a gurgling wormy noise.

other characters: cathryn clown: she throws powdered sugar (maybe dust) into the players face making them blind slowly recovering their vision. she will return to spawn then come back after 3 minutes. she would look like pennywise but the girl version.

mental mike: a crazy man who has lost his mind trying to escape the school. very slow but if he catches you its automatic game over. he would bring you to his secret layer he built in the walls and burn you alive for the "the gods sake". 

how final chase works: all characters know exactly where you are and go at the same speed they usually do. once to the elevator, you have to climb up the broken elevator (mentioned previously) and make it to the biology level.

anyway, this is probably the best thing to do when bored. so try it out yourself, it will be fun.

(:

Define "growths" in the teacher's appearance. And Mental Mike as in that one guy from Family Guy?

Image result for mental mike

just weird things, also never knew that even existed

I found all 4 of the new items, but I can't combine any of them in any combination like Zombieskull did!

Put them next to tv my man :)

(+2)

Alright, I checked out the new test menu now. It looks a bit weird, but I think it's kinda cool. Can't enter language level in Lil Puss difficulty though... :'(

(+1)

Same here. Language is not even a option for me in the new test menu. I even tried beating math using the new test level to select math and still no language lil puss

(+2)

Same issue here, can only play math level.

This is not final looking menu, it just an element, and lil puss mode for language not working correctly. This mode needs some time.

(1 edit) (+2)

teacher idea name: milagros bambi

subject he teaches: biology

how he works: works somewhat like hello neighbor in which he has no clue where the player is. if he finds you, they activate the chase where the teacher is at your full running speed for 10 seconds, then returns back to his spawn.

how the notebooks work: you have to give facts about biology (multiple choice) that are true, sort of like the history notebooks. one of the questions will be about biology but all the questions will be -03i483498u4njerr type things.

what he says when he gets mad: "This is going to be a terrible night for you..."

how the final chase works: you have NO stamina and have to walk while the teacher is right behind you to the door, but! you have to solve solvable questions along the way. if you get one wrong, the teacher will speed up to light speed and catch you.

other characters:

 mimicking matthew he goes into the shape of an object, if you pick up the object that is mimicking matthew, then it will drain all of your stamina and half of your sanity.

randy roach: works exactly like milagros bambi but only spawns after you get 7 out of 10 notebooks.

how you escape: at the end once you answer all the questions, the teacher makes you collect 3 wires around the map, no chase. then you fix the down button in the elevator, go back to strobovski's floor, and escape the school.

thats my idea for biology 

(+1)

I wanted to make biology instead history, and how notebook works: it shows you picture of insect, animal, plant, bacteria or smth else and you need to write it's name.

And for mimicking thing i have other using. But anyway good idea.

Nice idea for a final chase, haven't seen many talk about that end-game concept. His normal chase feels interesting, not knowing where the player is right away and suddenly charging after seeing, great for unexpected scares.

Biology notebook would work if it replaced History notebook.

Like the mimicking mechanic. Thought of this with different negative affects. Grabbing fake item places it in your inventory and "locks" it there for a period of time,  item eventually disappears on its own. Grabbing fake notebook forces the player to complete a minigame, can't exit minigame till completion. Both fake types would influence the teacher upon picking up.

(+1)

Argh, I'm trying to finish the language level without Viktor's help (I believe it's possible now with the elevator saving the codes) and every single time Mariza gets me. (Other times it's Doggos) I hope mrdrnose adds difficulty to language soon.

(+1)

Same here bud. I have been stuck on language forever and i cant beat it.

(+1)

I will add language difficulty levels in next update.

Thank you! Also, mrdrnose I have some suggestions and bugs for the language level.

- The lighter should count as a prohibited item

- Rusty Fork should be a instant death prohibited item (Maybe it isn't because of the way to obtain it)

- At least some more use out of the Red key besides to escape the Punishment Room and open a door in the Bunker

-I'm not sure if this is a bug or my computer, but when I open the door that teleports back to the start a second time the game just freezes.

(+3)(-1)

The thing about the new menu is that it has a style that doesn't really match anything else about the game. The second menu (the one after Viktor's logo sitting on a play button) pretty much had the style that the game itself has, but the third one doesn't really even match with the notebook interfaces or anything. It doesn't really correlate with anything about the gameplay, especially because it shows with a font nothing else of the game shows.

I personally do not like the new green menu thing. It just doesn't fit with the style of the game

Okay so what do

(+1)

I Agree.

you all think of

(+1)

I agree. New menu felt a bit off, doesn't feel that great.

the new menu now?

(+1)

This just element of menu, it will be computer screen and design is not finished, i tried to make flat 3d touch screen. I will change menu anyway, i make a full menu like i imagine, and if it will not looks good, i will change it to something else.

(1 edit) (+4)

Map of math level. Two versions:



One that's detailed: labels on doors, stationary spawns, notebook spawns, etc... Second that's simple: Tries to follow language level map posted awhile back by others, contains very slight deviations.

*Maps do not include many hidden things

*No identifier keys for maps, another thing, I recommend zooming in for a better look.

EDIT: Slight changes to both maps, mostly color coding, not much else.

(+1)

The blue key room and the VCR room DO sometimes contain notebooks, so why are they orange in the second map?

Deleted 6 years ago
(+1)

Zombieskull discovered some if you look at the recent comments of today.

(+1)

Yes I did! Thank you for crediting me Pluto. The secret doesnt have a whole lot though.

(+1)

AGAIN WITH THE SPAM

(+1)

Ikr its annoying me so much. For the love of god people please stop with spamming or annoying shit. Please. I am trying to be Nice about it. :)

(+1)

Don't know if it'll grant me an achievement or not. Does anyone know how I can get into the red forest?

(+1)

You get the 666 ending (answer every 6th question with 666 on viktors floor), get killed by Follower, then open the game at 12:00 AM

Oh, I was hoping it wouldn't have to come to getting THAT particular ending to get there. (I'm not comfortable with that number)

Lol same here writting that number or even saying it makes me shudder.

(+2)

Lol, game at the first place in "top popular", if it means something 🤷🏻‍♀️

Its a sign..

(+1)

Can whoever is doing that stupid text that is taking up the screen please stop and remove it, it is annoying me, please and thank you :)

(+1)

Nikitos is doing it.

(1 edit)

I know right? My text should be the only text with that property of Zalgo because I actually stole the 666th comment. No-one else is supposed to just go and copy me unless they did something extraordinary as well. Also, iPhones don't preserve all the dialects and accent symbols beyond the text box. They just get cut off.

Welp, atleast you helped us pass the 666th comment... time for 1000

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(+1)

oh for gods sake.

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(1 edit)

I Just found a bug... i recorded the bug so you can see what happened on the language level:  video is here 

Edit: Marzia just jumpscared me even though i was in my sanity dying animation.

EE

If You stays too long on start, he will come to Your a$$

The game's not supposed to reveal it's true nature until it begins and your teacher is mad. I don't remember seeing Mr. Mix come and cook before taking the first notebook or any other of the characters.

But hold on...this is Lil Puss mode isn't it?

He's right, it should certainly not be here

(+1)

666 comments is reached, next target - 1000 🙃

(1 edit)

Somebody found new items that i added in 008b0.7 ? 

Which level is the new items on?

On language level (one of them near the "9" door)

I found the remote control but i dont see much of use for it yet. 

Visit sysadmin and server rooms, and one "special" place😏

I've found both parts mrdrnose. Though I guess there's a third piece somewhere.

Language is not an option for me in the new menu even though i have done math and played language before. I beat math again using the new menu to play it but still no language. 

Also, Mrdrnose if you can can you please add it to the normal menu as well, please and thank you :)

Add this green screen on old menu? I want to make new menu (in old menu is difficult to change something like papers), and this will looks like: class room, camera will be on teacher's desk, old computer in right side of the desk (with this green screen), some desktop crap on left side (papers, pencils, copybooks etc), in room: student desks and chairs, blackboard, trash cans, pots and something else. I'm thinking about it.

I mean add language lil puss on normal menu not new menu. Also youur idea for the classroom sounds really cool.

01010110 00110010 01101000 00110101 01001001 01000111 01010010 01110000 01011010 01000011 01000010 00110101 01100010 00110011 01010101 01100111 01100100 00110010 01000110 01111010 01100100 01000111 01010101 01100111 01100101 01010111 00111001 00110001 01100011 01101001 01000010 00110000 01100001 01010111 00110001 01101100 01001001 01001000 01010010 01111001 01011001 01010111 00110101 01111010 01100010 01000111 01000110 00110000 01100001 01010111 00110101 01101110 01001001 01001000 01010010 01101111 01100001 01011000 01001101 00101111

because yes.

lol did you actually take the time to decode the binary and base64 code just to read some stupid message?

Deleted 6 years ago

Yup,xD

Of course.

Deleted post
(+3)

See the source image

(+1)

Yes officer this post right here.

(+1)

i knew i was missing something in my life

(+1)

We need the same thing for Viktor! (Just kidding.)

(+2)

Me when Mr Cleany pushes me away from Viktor but then does a 180 and pushes me into Viktor

So true! XD

I see people talking about a lil puss mode for language can somebody please help me and tell me how to access it?

Quick question... Am I posting too many bugs at a time in the development log section?

Also, we passed the 666 comment mark!

This might seem a bit random, but I didn't think you would see this if I responded in the dev log.  In your list of bugs, you mentioned the thing where Mr. Cleany can open locked doors.  The problem with that is that that "glitch" is needed in order to get the first arma and black key, so Mrdrnose can't get rid of it without making the Albert ending impossible.

I was asking about the number of bugs per edit, not what was posted. Wasn't specific enough apparently; you can get behind doors using Mr. Cleany WITHOUT opening the door itself. Not that he opens the door for you to slip on by. I'll make a quick edit in dev log post

My past posts felt like nothing...made-up notebooks and teacher mechanics, bug reports, completion of levels, some memes, and other stuff. That reply (yours) might've set something off, my only reason for typing the second paragraph, struck a breaking point.

My apologies, I didn't mean to be rude with my comment, I just didn't think you would look for responses in the devlog so I just decided to tell you directly on the main page.  I don't receive notifications for replies, so I don't know if you do.  I have missed responses for a week berfore since I didn't know I was responded to in the devlog.

I have to look through the comments and dev log every-so-often for the same issue. Some reason, I receive them on my laptop , but not my desktop computer, weird stuff...

Oh jeez... lol

i only played Lil Puss mode just for a joke, i didnt think Phonty or Puppet would appear.

(+1)

Language has a lil puss mode? How do i play it?

(+1)

I also didn't find it...

(+1)

Theres a new test menu that can allow you to play History and Language on any mode

Speaking of sirens and pusses, I once heard a siren blare while I was playing in Lil Puss mode. Can you stop creepy sounds from playing in Lil Puss modes?

I hear a siren irl again! Wtf is up here in Germany?

Oh...you know...

Angry German Kid is good at starting wars.

Yay, we‘re over 666 comments! What’s going to happen now? :3 I just heard a siren again...

(+1)

Uh, oh thats a sign

(+1)

mrdrnose, when Phonty killed me on Lil Puss mode. and i completed the first language notebook after death by him, he came in and killed me after i completed the first notebook. wtf.

There‘s a little puss mode for language now?! 😱

(+1)

It exists, it can run through new menu test element, but it not working correctly. I will add other difficult levels to language level in next update/patch.

(+1)

How do i access it through the new menu? It only has math for me

(+1)

I put translucent green text button in main menu interface, take a look. This is element for new main menu.

I am on the new menu but language is not an option

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