"AEwVS" Alpha 0.15.5.7
AEwVS finally got history level update, not completed yet, but still have the content to look on. Also bug fixes
Added:
>New items
>Active objects
>Alice death screen
>Bonus maps
>Character
>History notebook count
Fixed:
>Laura AI (doesn't care about rules violation)
>Cleany door spam use
>Main menu Discord link
>box killers
>"Dicord" thing
>Bear traps spawn glitch
>Evil Laura "talk" option
>Laura now grab the right hand items
Changed:
>Alpha versions numeration
>Beta lightning
>2d sprites rotation
>Plants sprites
>History level
>Evil MrMix teleports with the player near the cauldron (it makes the death more quicker)
>MrMix chase speed
and more..
Files
[OUTDATED] Alpha 0.15.5.6 (64 bit) 483 MB
Apr 27, 2020
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Advanced Education with Viktor Strobovski
Status | On hold |
Author | mrdrnose |
Genre | Survival, Educational, Puzzle |
Tags | Abstract, Atmospheric, First-Person, Horror, Surreal, Survival Horror, Third-Person Shooter, Violent |
More posts
- "AEwVS" Alpha 0.28.0.0Nov 22, 2020
- "AEwVS" Alpha 0.27.0.4Nov 15, 2020
- "AEwVS" Alpha 0.26.0.5Oct 25, 2020
- "AEwVS" Alpha 0.25.1.0Oct 14, 2020
- "AEwVS" Alpha 0.25.0.4Oct 12, 2020
- "AEwVS" Alpha 0.24.1.0Oct 05, 2020
- "AEwVS" Alpha 0.24.0.2Oct 04, 2020
- "AEwVS" Alpha 0.23.0.0Sep 30, 2020
- THICCvanced THICCucation with THICCtor THICCovski Alpha 0.21.thicc.thocc.1Sep 23, 2020
- "AEwVS" Alpha 0.22.0.6Sep 21, 2020
Comments
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I gonna create an poster of Viktor And Tiara on my 16th birthday on my new laptop you would be proud
https://advanced-education-with-viktor-strobovski.fandom.com/wiki/Special:Chat?useskin=oasis Join the special chat on fandom
https://itch.io/jam/how-old-is-viktor-strobovski Just look through There’s no replies yet
I would press no thanks to take to downloads my heart is pounding I watched it from noli that will be my idea when I get an new laptop for me birthday
Oh, now this is really cool! Wonder if there's anything important hidden inside anywhere...
yeah I like that thing you done I play the old version of when summer is gone lol history is updated with math and language Idk why when I get an new laptop screen I will play the old version when summer is gone
There was only ever one version of WSIG (aside from the other newer one that's nothing to do with that one). The new title screen theme is now Phonty's second soundtrack, Terry Tucker's Orange Clockwork.
Forgot to include the item label in the screenshot. It's a metal detector. I can find metallic items and dig them out with the shovel with it.
Well unfortunately my dads friend said the new laptop screen is too expensive I need to get an new laptop for my birthday
A.S. OMG, I'm so late now that MrDrNose replied to my below comment before I even posted this one. I was going to finish and post this comment as soon as I started typing it, which was probably a day ago now. I suppose you should now please read this as if I posted it a day ago, because I would've just as well.
*gasp* OOOH MYYY GOOOD
YEEEEEEEEEEEEEEEEEES
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOTTT!!!
I'VE BEEN WAITING FOR THIS VERY UPDATE FOR OVER A YEAR NOW AND IT WAS FINALLY DELIVERED!!!
(thank you x6)
We finally got probably the one thing that mattered before MrDrNose added all the little tidbits, but now that it's done it's kind of even now. WE GET AN EXPANDED HISTORY LEVEL! We're gonna have to map this.
Now, as far as I can tell, there are only two notebooks, one of which was not even finished, but I think we got the main part done, filling in the level and everything. So we'll have to continue soon.
Anyway, the characters now also face towards you instead of parallel to you all the time, so that's really good. That was a little bit...off, but it's done now.
Anyway, I need to stop saying that...OK, so I was going to talk a bit more but I've already run out of things to say, so I'll just get to the part where I talk about things from the change log and in the future.
I think the History Level should have 10 history notebooks and five of each of the other ones, if you're going to do that. Every time they add another 10, the gameplay generally goes up by that amount of minutes. I don't know if you want to have three history notebooks collected before Tiara goes and takes over, but I guess they'll do a thing. I don't know.
Other characters will have to lose a "talk" option as well. It's not even anything more than a decoration since all that comes out is deaf moaning. Also, apparently Erie can read Angell's mind (it had to have been like that to explain their 1.5-way conversation in the Christmas Curse), but I didn't expect her at all to listen to me when I followed her and spoke to her asking "WHAT BOOK DO YOU WANT?" when I came back in a few seconds. Left for a long time and next time I came in, I was escorted away.
Went to Mr. Mix to be a bad chef so he'd catch me straight away, but when I got caught he actually teleported further away from the cauldron, so it would've been just as awkward anyways. I think you should make his carrying speed proportional to the distance between you and the cauldron, so he carries you much faster from the other sides of the level.
Alright, so, what else...Oh yeah, I talked to Scrina and the whole thing just sucked.
Scrina: Have you seen person named Erie somewhere?
Me: *quickly moans and flashes the photo1 and library book in morse code for "YES" while violently nodding and trying to run back to the library*
Scrina: Oh, okay, anyway, thank you! *leaves*
Erie: (Come back. Immediatly.)
Me: YOU SUCK
(goes and does it again)
Scrina: Have you seen person named Erie somewhere?
Me: *nods*
Erie: (Come back. Immediatly.)
Scrina: Oh, okay, anyway, thank you! *leaves*
Me: (o_O) suhs u srs?
bite the dust: AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING AND THEY DON'T STOP--
Alright, um...Oh, right, I found this.
Kinda hope I'm the first one to do it, because really, the third storey is just SO much fun, but I doubt it since MUG did a stream that I missed.
I should do some more screenshots right now. So, there's this thing,
that's in a safe somewhere. I think it might have the Red Door Key in it (didn't need it to ride the elevator to the third floor) and something to do with SCP-432. Not only am I certain there's a code to it somewhere (gonna have to look real hard), but it also doesn't work. Also my touchpad sucks. It does that thing where you have smooth scrolling in it for moving two of your fingers, but really, I find it very counterproductive in these games. Once you start scrolling, it'll go an amount of notches the game doesn't count, and therefore adds them at full speed, and then stop randomly. The dial doesn't spin at all even though it does ticks and clunks, and also, I generally have no idea how to use one of those dials. Like, if it had the digits 0-9 on it and the code is, say, 2951, do you have to turn it so your input is generally 2345678987654321? And what if it's input is 0369? Does it reset or something, or what?
Also there's a phone. Great phone, I want to keep it. Pity none of the passcodes work, so I can't anyway. I'm certain the passcode's either 2798, 9827, 7289 or 8972, but the Home Button, Enter, Shift, Control and Alternate keys don't work.
Also I still did not post the sprites yet. Said I'd do it soon but it turns out I lied. Windows 10 updates (so it says, the updates mess with stuff you'll need the OEM to fix) slow down the file transfer to a few hundred KB between drives. So I'm going to have to do some HP installs. I'll be back soon. But for now, bye.
P.S. You can't be serious.
This is also a very good view
Level 50. Stunning.
These version numbers make less and less sense every time.
Generally normal ones are numbered as:
MAJOR.MINOR.PATCH
Now it's major.minor.patch.attempt
Attempt is how many broken versions was scrapped before release 🐡