"Cube" Unreal: Alpha 0.0.6++



0.0.6
Added:
 >"celect cube" menu
 >Hypercube menu
 >Hypercube test level
 >New trap
 >New final level

Changes:
 >Room moving logic

Fixed:
 >Rotation of health bar
 >Wall in tonnel after door closing when 2 was opened
 >When room moves to other room with opened door, it not opens


0.0.6+

Fixed:
 >Disappearing room when trap deactivates and player not inside

0.0.6++

Fixed:
 >Room wrong count and types of traps

Files

Alpha 0.0.6++ 405 MB
19 days ago

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